
And it also knows its efforts to expand the series’ popularity outside of Japan have so far largely fallen flat.
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It knows it’s created the most popular action game series in Japan over the past decade or so. Trouble is, Capcom already knows Monster Hunter is fun.

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Capcom really wants this game to crack the West. Monster Hunter World is the next mainline game in Capcom’s long-running Monster Hunter series, and it’ll be the first entry to be made available around the world at the same time. If this sounds fun to you, it should - and it’s why you should take a keen interest in Monster Hunter World, set for release in January. I moved to finish it off and complete the quest, gathering materials from its body so I could craft an Anjanath-chic helmet when I got back home. The two tangled back and forth while I used a ghillie suit to hide from view, and eventually the Rathalos picked up the Anjanath and slammed it into the ground, dealing severe damage. We tentatively attacked, spending most of our time avoiding its likely fatal lunges, when out of nowhere a massive wyvern called a Rathalos plunged from the sky and started whaling on the Anjanath. The Anjanath cornered my remaining teammate and I, and I was already mentally preparing to start over. One more KO and the battle would be over - and I was all out of health potions. It chased us out of the area, knocking out another teammate along the way with a fiery blast. It turned to me and prepared to do the same before another hunter intervened, firing a slingshot projectile towards the forest canopy and sending a bundle of large rocks onto the monster’s head. But the monster, a giant, winged, fire-breathing T.rex-a-like called an Anjanath, got up quickly and knocked out a teammate with a powerful charge. My other three party members took the opportunity to unleash a volley of attacks while the monster was grounded, knowing it was their first chance to do serious damage. I leapt from the precipice and landed on the monster, plunging my blade into its neck repeatedly before building up an electric charge strong enough to slam it to the ground.
